There's a huge diverse landscape, with a few quest givers scattered throughout. The quests are still being streamlined and we were impressed with WoW cataclysm Gold how well everything was connected. It's most important is the overall range of locations, which included all kinds of terrain, from the typical beautiful snowy mountain to lush redwood forest. We got an idea of how packed the locations will be through a demonstration, which took us through several regions using the camera in the game.
The tour also gave us the chance to see some faces who are not familiar to story. A group of short, squat walruses called the Tuskarr was seen fighting on a frozen beach. The newcomers are adorable to the point that they are in an Ewok level of cuteness. Fortunately they have facial hair, and menacing spears provide an element of menace. Although we didn't spot them but the Wolvar will be in the area. Reps from Blizz have said that they Wolvar are miniature wolverines. The most likely new addition to the game's roster of NPCs are the Oracles which are mature Murlocs which are an element of the two sides that you'll have to juggle when playing. This time around is a good indication that you'll have the ability to switch sides between these two factions instead of the constant loyalty you had to form with two factions in Burning Crusade. Aldor or Scryer factions of Burning Crusade.
There will also be numerous familiar faces stretching back into the history in the show. Furbolgs as well as worgen and Jungle trolls are all in the area, and will be parts of quest lines that provide more insight into their background stories. Trolls feature prominently in the Zul'Drak, an enormous ziggurat which is central to one key story elements within the expansion. It seems like the trolls of the jungle are successfully fighting the threat of scourge, which causes the alliance as well as the Horde forces to study the root of their strength. It's an extremely dire solution to the problem of scourge: the sacrifice of the gods of the animal kingdom. The game even features the largest Tyrannosaur boss.
Other elements of the lore that appear include the dragonflight that is seen throughout the country. The blue dragons of the noble are being in danger due to Arthas his denigration of their leader and his unsavory treatment of their remnants. The Arachnoid Nerubians are ready to cause trouble for orcs. Naxxramas the floating city of Kel'Thuzad's evil (which was previously thought to be a content for the endgame prior to The Burning Crusade) is back and will be a brand new instance to play.
In other words The team is working to make sure that veteran players have a great mixture of obstacles. There are two locations accessible to players who are level 70 or higher: Utgard Keep and the Nexus. They'll also have areas that are only available to access after you've moved higher in the level. We're also excited to experience some of the outdoors scenarios which will see you fight your way through a huge spiral using flying mounts, letting you take on a variety of combat moves. We sat in Nexus, which was located on the snowy island of Coldarra located off from the cheap Cataclysm Classic Gold shores of northeastern region of the Borean Tundra. We were promptly ushered into the area by a massive dragons that weren't to be too keen on visiting. But, prior to our gruesome death we were treated to an impressively detailed crystal inside that was awe-inspiring in the lighting.